TOKENSTONE

How to play Tokenstone

Pick an AI lab, lead it with a CEO and reduce your rival from 30 Health to zero. Tokenstone is a free, turn-based browser card battler with AI industry satire.

Choose your first sprint

Sign in with Google, GitHub, X or email. Choose Play solo to practice against a bot, Ranked to compete for Elo, or create a friend room and send its invitation link. Friendly matches do not change your Elo. Each lab has a ready-to-play 30-card starter deck.

Compare the nine CEOs and their powers, then look through the starter decks.

Compute, your mana

You gain one more permanent Compute crystal each sprint, up to 10. Compute refreshes at the start of your turn and pays for cards and CEO powers. A card’s cost appears in its top corner. Tech Debt locks some of your Compute on the next sprint.

Play cards and attack

Drag a card from your hand onto the board to play it. Minions stay on the board and fight; spells resolve once; Gear equips your CEO to attack. For a targeted spell or ability, drag its arrow onto a valid target.

Drag a ready minion with a green glow onto an enemy to attack. New minions normally wait until your next sprint. Ship It allows immediate attacks; Hotfix allows immediate attacks against minions. A Guardrail must be attacked before other enemies.

Each CEO has a unique power, usable once per sprint when you can afford it. Click the round button beside your portrait. NDAs stay hidden until the opponent triggers them.

How Hype works

Hype is a stored resource. Cards and powers explicitly grant or spend it; Hype does not automatically become damage or Compute. OpenAI can build Hype with Vague Post, make GPT-5 cheaper and spend it through AGI. Sakana AI also uses Hype for stronger mutations. Read each card’s effect before spending it.

Health, Runway and Fatigue

Each CEO starts with 30 Health. Runway absorbs damage before Health. Your hand holds up to 10 cards. If your hand is full, drawing a real card burns that card and removes it from your deck. Drawing from an empty deck causes Fatigue even with a full hand: the first empty draw deals 1 damage, the next 2, then 3, and so on. Runway absorbs Fatigue before Health.

The burning turn rope

Normally, your first sprint lasts 45 seconds, your second 55 seconds, and later sprints 75 seconds. The rope burns during the final 20 seconds. When it reaches End Sprint, your turn ends automatically. Reconnecting and opening a Research choice do not reset the clock.

If a sprint expires without you taking any action, your next sprint is shortened to 10 seconds. Taking a legal action before that short clock expires clears the inactivity penalty. If the sprint continues, its normal deadline is restored from the original turn start; it does not restart the timer.

Use End Sprint when you are finished. In solo play, Ask Copilot can suggest a move.

Win, climb and challenge a friend

Ranked results update your Elo rating. You can share a result, a rating card or a friend invitation with its own illustrated preview. Sharing is optional; you decide whether to post to X. A friend room stays open while its host is online, for up to 10 minutes.

Card keyword glossary

Guardrail
Enemies must attack this first.
Safety Filter
The first damage taken is blocked.
Ship It
Can attack immediately.
Hotfix
Can attack minions immediately.
Parallel
Can attack twice each turn.
Stealth Mode
Can't be attacked or targeted until it attacks.
Toxic
Destroys any minion damaged by this.
Monetize
Damage dealt also heals your CEO.
Pivot
Returns to life with 1 Health the first time it dies.
Air-Gapped
Can't be targeted by spells or CEO Powers.
Rate Limiter
Rate Limits any character it damages.
Can't Attack
Can't attack.
Too Big to Fail
Takes no damage.
Overfit
Can't attack CEOs.
Launch
Does something when you play it from your hand.
Exit
Does something when it dies.
NDA
Hidden until your opponent triggers it on their turn.
Research
Choose one of three cards to add to your hand.
Scale
Your spells deal extra damage.
Tech Debt
You have fewer Compute next turn.
Synergy
Bonus if you already played a card this turn.
A/B Test
Choose one of two effects.
Rate Limit
A rate-limited character skips its next attack.
Deprecate
Remove all card text and buffs.
In Training
Can't act or be affected for a few of your turns, then wakes up.
Fine-Tune
Upgrades into a stronger card after a few of your turns.
Open Weights
Your opponent also gets a copy (it costs 1 more). Gifted copies do not create another copy.
Hype
A stored resource. Cards explicitly grant or spend Hype; it does not automatically become damage or Compute.
Runway
Absorbs damage dealt to your CEO.
Distill
Copy cards from your opponent's deck.
Copied
A card created as a copy of another card.

Pick your CEO. Start your sprint.

Free card battles in your browser. Sign in to play friends, bots or ranked.

Play Tokenstone